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Profession Classes
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Ars Technica

Eventually everyone comes to you or someone else with this Tek for upgrades or maintenance. The Premiere Crafter Class that Makes Augments and can do maintenance work on the synthetic components on must augmented humans and synths. Moreover, you are the only one who can Heal or Aid fully Electronic Organisms. You’re the other side of the coin of the Bio Doc; only together can you both perform actual miracles of modern technology.

Just remember, it serves to remind the friends you augmented to protect your specialized knowledge in combat. You can't do any more work on anyone's tech if you're fragged.

Bio Doc

You have all the keys to one part of today’s world: The Biological Parts of Human and Replicants are your bailiwick. Human bodies are the most complex machines in existence. Indeed, the only known bio computer in existence to create synthetic computers was the human brain. You’re able to Heal, if you want, and to Harm if you want. The only limits to your control of others is the Tek inside their bodies, requiring you to work with an Ars Technica for the most complex procedures. Just remember, more than one Bio Doc has been fragged in the district because they did too many favors for free and didn't augment their tech with the funds they forwent.

Continental

Taking their name from an ancient profession common in San Francisco known as “Private Dicks”, this Tek class is the catch all for Vox Populai Influencers, Ranger Fixers and pretty much anyone who needs a skillset that investigates, influences and manipulates the one inescapable resource of the modern era: people. Focusing much less on combat and more on surveillance, investigation and influence. Continentals are usually working around the clock.

Hacker L33T

Crash Override. Zero Cool. Acid Burn. Cereal Killa. Lord Nikkon. Joey Docta Doom. You belong with the legends of the Proto Hackers who built the concept of controlling the world through every port connection.

Everyone knows the very basics of being a user. Your knowledge runs so much deeper into that screen people type on they would go mad if they knew what you usually know after one hour of work in your field.

Your class specializes in accessing and manipulating data and networks. The Ars Technica and BioDocs work all that hardware and assembly code but you manipulate things on the next level, moving entire oceans of data instead of just single chess pieces.

Just remember, you're not the only one working the back doors of CTC on a nightly basis…some things that go bump in the ether are best left alone.

The Heavy

Bio Docs. Hydrogen Prospectors. Labor. Work. All of you took one look at the other Tech on the shelf and said “None of those. I need Guns. Lots of Guns”

Armed Security. Police. Mercs. Ranger Insurgents. These are the people who in the Skidd District have the extra edge in firepower on the street.

Sometimes you and usually your GUNS make the only difference in a matter of seconds. While everyone is armed these days, you made damn sure “to the Teeth” was etched on your Tech the Night it was installed.

Just remember, no matter the size of your guns and how many clips you stuff into your rig, anyone can be gotten to in the Skidd District.

Hydrogen Prospector

Your Tek Class is able to mine Hydrogen, the main fuel used for power inside of the Skidd District. Most transport vehicles, mass transit, Carbon Capture Plants and even energy weapons use small Hydrogen Fuel Cells to operate. Transmuted Hydrogen is tightly packed into Hydrogen Units, which in turn is traded for all manner of things at the local level. Be warned: Mining Hydrogen is Illegal except by Licensed Corporation Contractors who have been given authority to shoot any miners on site if they are seen. There are rumors of license spoofs available on the Grey Market.

Pure Bio Human

Through lack of availability and/or deliberate choice by their parents, Pure Bio Humans are human beings without any technology augmenting their systems. 

Existing in the world like this is incredibly dangerous. Most of these individuals simply died off as the years passed due to simply being vulnerable to natural diseases that Tek Augmented Humans were immune to.

Just remember, In the Skidd, you're practically naked compared to everyone else. Better have a plan and keep your eyes peeled for what you can use

Spectre

Blending thermoptic camouflage and a general sense of creative problem solving, you take irregular thinking to the next level, in combat and otherwise.

The Quintessential Stealth Class, Generally Focused on Surveillance, Evasion and tactically calculated harassment of enemies rather than overwhelming firepower and brute force. Your Tech is rumored to be completely military in initial design, dedicated "Special Forces" technology devoted to asymmetric warfare in long forgotten wars. These days, this tech is actually much more ubiquitous, as Corporations, Central Authority and Ranger Clans all find it useful to be able to hide.

Just remember to have a plan in case you get lit up. It happens to every Spectre eventually.